GearSMP
Season 0 · Rise of The Snakes · Live

GearSMP

A survival server built around tactical PvP and stealth, inspired by Metal Gear Solid. Every change runs on the server, so you can join from Java or Bedrock with no mods to install.

Season0 · Beta
EditionJava & Bedrock
AccessOpen, no whitelist
DifficultyHard*
Voice chatCodec 140.85

Connect to voice chat

Talk to players near you in game. Open the voice chat link in any browser on your phone or computer, or use the Simple Voice Chat mod on Java.

Wiki4 season files

Read the wiki

Every core feature, balance change and item ban, sorted by season. Pick the season you want to read about.

S0 Rise of The SnakesS1 Storms SurgeS2 Iron RoadsS3 Blood and Steel

Join the community. Announcements, events and support happen on Discord.

Join the Discord
Voice chat · Codec 140.85

Proximity voice chat

You only hear players who are close to you in game, and only they hear you. Sculk sensors and shriekers react to your voice, so keep quiet when you're sneaking.

Voice chat link
Opens the GearSMP voice chat page in a new tab.

Connect to voice chat

In your browser

Any device · Java and Bedrock
  1. Join the server.
  2. Set your voice password in chat: /svg pswd <password>. It must be 5 to 25 characters. On Bedrock you can type /svg instead.
  3. Tap Connect to voice chat above and enter the same password.
  4. Allow microphone access when your browser asks, and keep the tab open while you play.

With the mod

Java only
  1. Install Simple Voice Chat for your Minecraft version, with Fabric or another loader it supports.
  2. Join the server. Voice chat connects on its own.
  3. Press V to open the voice chat settings and pick your microphone.
No microphone prompt? Browsers only allow microphones on secure pages. If the voice chat link starts with http://, open chrome://flags/#unsafely-treat-insecure-origin-as-secure in Chrome, add the voice chat address, enable the setting and relaunch Chrome.
GearSMP Wiki

Choose a season

Season file 00 · Beta

Rise of The Snakes

The first season is a beta test of the server's core ideas: faster, tactical PvP inspired by Metal Gear Solid. This page lists every core feature, balance change and ban in effect. Rules may still change during the beta.

LaunchedOct 29, 2026
EditionJava & Bedrock
DifficultyHard*
AccessOpen
File 01

Combat changes

These are the rules from the Season 0 changelog, section I. They apply to everyone, all the time.

  1. I.1
    Normal Protection is gone

    Pick one specialty instead: Projectile, Blast or Fire Protection. They can't be stacked on the same piece.

  2. I.2
    Sharpness is capped at I

    Applies to swords and axes. Higher levels are lowered to Sharpness I automatically.

  3. I.3
    Bows are unchanged

    Bows keep their normal vanilla enchantment options.

  4. I.4
    Arrows ignore invulnerability frames

    Every arrow lands. In vanilla, a target hit moments ago is briefly immune. On GearSMP, a second arrow right behind the first does full damage.

  5. I.5
    Crossbows have two enchant paths

    Piercing or Multishot. See Crossbow paths.

  6. I.6
    Maces use Wind Burst only

    Breach and Density are banned. Wind Burst works as normal.

  7. I.7
    Crystal and cart PvP are allowed

    End crystals, respawn anchors and TNT minecarts are fair game.

  8. I.8
    Combat jams your elytra for 60 seconds

    Entering combat knocks you out of a glide. Every hit restarts the 60-second timer, and the elytra won't open again until it runs out.

File 02

Crossbow paths

A crossbow is built down one of two paths. On Java, each path gets its own look through the server resource pack, which is sent automatically when you join. Bedrock players see the normal crossbow.

Piercing

Marksman
Works with
Power (up to Power V), Piercing, Unbreaking, Mending
Blocked
Quick Charge, Multishot
Plays as
A slow precision weapon. Bolts go through shields, as in vanilla.
Look
Spyglass scope on top. Sneak while loaded to aim down it in first person.

Multishot

Shotgun
Works with
Its normal vanilla options, including Quick Charge
Blocked
Power, Piercing
Plays as
A close-range shotgun. All three bolts can hit one target.
Look
Its own Multishot texture for idle, drawing and loaded.
Counters: Projectile Protection and shields hold up against point-blank Multishot and scoped Piercing shots.
File 03

Bans & limits

Banned items and enchantments are removed or lowered automatically. You'll see a red message above your hotbar when something of yours changes.

TargetTypeStatusWhat happens to yours
ProtectionArmor enchantmentBannedStripped from the item
RiptideTrident enchantmentBannedStripped from the item
Aqua AffinityHelmet enchantmentBannedStripped from the item
BreachMace enchantmentBannedStripped from the item
DensityMace enchantmentBannedStripped from the item
Instant Damage (Harming)Potions, splash, lingeringBannedTurns back into an empty glass bottle
Instant Damage (Harming)Tipped arrowsBannedTurns back into a plain arrow
SharpnessSword and axe enchantmentMax ILowered to Sharpness I

How bans are enforced

Banned results can't be crafted, enchanted, combined in an anvil or brewed. A brewing stand won't start a Harming brew, and the ingredient isn't used up. Enchanted books left with nothing on them become plain books.

Items you carry, wear or keep in your ender chest are checked twice a second. Shulker boxes and bundles aren't opened up, but anything inside is handled the moment you take it out.

Watch out for witches. They can still throw Harming potions at you. The ban covers players, not mobs.
File 04

Armor & counters

Removing normal Protection means no armor set covers everything. Every PvP style is viable, and every style has a weakness. Choose your Protection type for the fight you expect.

Projectile Protection

  • StrongBows, crossbows, tridents
  • WeakCrystals, anchors, TNT

Blast Protection

  • StrongCrystal and cart PvP
  • WeakProjectiles and melee

Fire Protection

  • StrongLava, fire, Fire Aspect, Flame
  • WeakProjectiles and explosions

Notes by playstyle

Mace. Blast Protection reduces the launch from your own wind charges, so mace players run Projectile or Fire Protection and stay exposed to crystals.

Melee. No enchantment reduces melee or mace damage now. Melee is the most reliable all-rounder, though not the strongest, so melee fighters pick armor for the opponent they expect.

Avoiding crystal PvP. Blast Protection is the safe default if you don't want to fight crystal PvP on its terms. That includes most console and mobile players.

Inventory space. Carrying counters like totems or a second armor set costs hotbar and inventory slots. That cost is part of the balance.

Mixing pieces

Protection types work per piece, and each type caps at 80% damage reduction. A specialty Protection IV piece gives 32%, so three Blast IV pieces already reach the explosion cap. Mixed sets trade one strength for coverage:

4 × Blast IV
Explosions 80%
Projectiles 0%
3 Blast + 1 Projectile
Explosions 80%
Projectiles 32%
2 Blast + 2 Projectile
Explosions 64%
Projectiles 64%
4 × Projectile IV
Explosions 0%
Projectiles 80%
Explosion reductionProjectile reductionScale: 0–100%
File 05

Combat logging

Hitting a player, or getting hit by one, puts both of you in combat. Timers show above your hotbar.

60s

Combat tag

Melee, arrows, tridents, thrown potions, end crystals and TNT you set off all count. Every new hit restarts the timer.

60s

Elytra jam

Starts when combat starts. Gliders drop out of the air. Like the combat tag, every new hit restarts it.

Logging out in combat kills you. You die where you stood and your items drop there for your opponent. Totems don't save you, and disconnects or timeouts count too.
File 06

Comms & intel

  1. III.1
    Proximity voice chat

    Talk to nearby players from a browser tab or the Simple Voice Chat mod. See Voice chat.

  2. III.2
    Sculk hears your voice

    Sculk sensors and shriekers react when you talk over voice chat. Keep quiet near them.

  3. III.3
    Nametags are hidden

    Nobody sees the name above your head, at any distance. Learn to recognise people by their skin. Names still show in the tab list and in chat.

  4. III.4
    No Locator Bar, no death messages

    The Locator Bar is removed, so you can't see where other players are. Deaths aren't announced in chat.

File 07

Difficulty

*The server runs on Hard, but damage to players from mobs and explosions is set to Easy.

MechanicRuns atWhat it means
Mob damage to playersEasyMob melee and mob projectiles hit for Easy damage
Explosion damage to playersEasyCreepers, crystals, TNT, beds and anchors. Player arrows and melee are never scaled
Spider effectsHardSpiders can spawn with potion effects
Poison and hungerHardCave spider and bee poison, husk hunger and starvation follow Hard
Zombie villagersHardVillagers killed by zombies always convert
RaidsHardRaids use Hard wave counts
File 08

Allowed & not allowed

ThingStatusNotes
Crystal PvP, anchor PvPAllowedNo item bans on crystals or anchors
Cart PvPAllowedTNT minecarts included
Simple Voice ChatAllowedOr use the browser voice chat
World map modsAllowedFull-screen maps without entity tracking
MinimapsNot allowedThey include an entity tracker
Player trackers and highlightersNot allowedThey defeat hidden nametags and stealth
Shield-status modsNot allowedThey show information other players don't have
Hacked clientsNot allowedThe server runs an anti-cheat

In-game help

Type these in chat on the server.

/guide/guide combat/guide bans/guide combatlog/guide intel/discord